Five Things to Consider When Preparing Your Zombie Defense Base

In warfare it has often been said that it is best to make the enemy fight your fight. One old adage is that it takes ten attackers to defeat a single defender, and when the hordes of the undead walk this will be as true as ever.
Though the idea of having the undead treading on your very doorstep may not seem appealing, it is many times better than having them feast on your entrails. However, to truly allow you and those who hold up with you a fighting chance, you must do more than simply lock the door, shut the windows, and stand on the roof waving a burning torch, there will be much to be done to prepare a defense that will allow you to defeat the enemy upon your door step.
Your base: Choosing a good location for your humble defense may be one of the most important decisions that you will make against the undead. This is because if you choice poorly you may find that there is indeed a fate worse than death. However, it may be impossible to place yourself in the perfect defensive structure and you may have to make do with what you have. There are things that one should remember with any base none the less.
- What Goes In Must Come Out: Though most people will be more worried about entering the base, the area around the base is also important. Remember Murphy’s Law here when choosing a base. If you make it difficult for the enemy to enter you may find it more difficult to leave. Make sure there are multiply ways in and out, even if this does involve more undead near your base.
- Reel Them In: In some ways killing zombies in mass is a lot like fishing, Your throw out some form of bait and reel them in, annihilating them once they have entered your kill zone. There are numerous ways to do this, one is through noise, having a number of people yelling at them or playing music over loud speaker for example. In fact playing music over loud speakers has a plus side of also hyping up you own people and possibly making them fight harder.
- Distance Markers: Though technology gives us devices that can tell you the distance to an object quickly and accurately, anything that can save batteries or be used if batteries fail is a life saver. And though this is mainly for those who will be well equipped with firearms, yard markers giving the shooters the ability to easily tell when they should engage their targets, being able to know how far out the undead are from your base is also essential. This could allow you to plan the correct course of action and allow your fellow survivors a bit of rest and not panic at ever sighting of the undead.
- Exit Strategy: Even in the best base on Earth you must have a strategy for getting out if things become to overwhelmed or if your begin to get so low on supplies that you can no longer continue the fight effectively at that location. A better idea is to have multiple ways out since no plan survives first contact.
- Scouting/ Raiding Parties: Though some may consider them to be more risk than they are worth, sending out scouting and raiding parties give you several advantages that you would not otherwise have. First scouts can allow you to be aware of moving hordes that are heading in your direction, much like weather forecasters. Sending out raiding parties also allows you to bring in supplies and to hold out longer than you would just sitting there waiting for the undead and for your supplies to run out. It can also be an effective way to get rid of that guy who keeps flirting with that girl you’re trying to romance before everyone dies.
Though these suggestions are by no means an all covering or mandatory guide they are things to consider when facing the undead and preparing a base against them.
Stay safe. Stay informed. Stay alive.
Comments (28)










Jordan on 14 Feb 2008 at 9:59 am #
When on a scouting party, do you think it feasable to set up some sort of remote operated destraction? This would be used to draw attention away from your return to base.
Explosives, fireworks, loud music, etc. Something loud and away from your route back to base that could be operated from your current position or the base (in case of emergency like over crowding at the gates).
Maybe a remote controled golf cart mounted with speakers or morters (like in land of the dead) and you would supe it up with power and armor.
Or you could risk one stealth op to set up a group of speakers (loud speakers, with some bass) in an armored position atop a building with solar power or something and when the shit hits the fan or its time to run home to mama, ‘clikedy-click’ and the zombies are crowding together for a death metal concert while you strole on home.
This could be used to draw them together for some mass extermination too!
WARNING! This technique may causs unwanted attraction to your hold out area use with discretion.+
Mr Surbade on 17 Feb 2008 at 4:10 pm #
I’m building my own right away
das clown on 18 Feb 2008 at 11:36 am #
Good suggestion! But it seems that when a zombie sees fresh meat they are hell bent on getting to it. So if they see you running they may not even care if theres something else moving trying to distract them.
3rd ID on 20 Feb 2008 at 5:56 pm #
a crap ton of guns and ammo nothing says Zombie Apocalypse like an AR-15 all decked out and some MRE you just never no maybe a godd knife (at least 6 to 8 inchs_
jordan on 21 Feb 2008 at 9:34 am #
With the entrances and exits, a proper way of cleaning up recon teams and keeping zombies out is a necessary effort.
Use checkpoints or a set of doors/gates with a kill/clean zone in between. Ex. gate, open area, gate. kind of like in a prison block entance. every time you open the gate you risk zombies coming in so this way you have a chance of getting rid of them before moving in to the rest of the base.
Id recomend using this with armored vehicles to reduce the risk of freindly fire, if fuel is scarce try leaving a safe house like an armored shipping container for them to chill out in while you merc the intruders. (make the container only accessable to intelligent humans with a ladder and some kind of cover to place over the rungs).
jordan on 21 Feb 2008 at 9:52 am #
When you say make the enemy fight your fight, that would mean make them kill each other how do you get a walking dead guy to kill more dead guys when all he wants to do is eat the living?
Use a mobile platform, raised about 15′ of the ground with a ramp up to it. Place bait slightly off the edge(suspended by ropes or something) away from the ramp, zombies go up fall off and bam lights out. If they dont die the dumb bastards will just go back up again.
I recomend making the platform on some sort of trailer, have the ramp able to move out of the way for transport, and use loudspeakers, with some live bait to coax the dirtbags off the edge.
You could make it more lethal by placing hard objects in the path of the falling zombies (more-so in the head area) and insure that they will topple over and land more or less on their head by making a lip or trip wire on the edge of the platform.
After a while the dropzone will become to cluttered with dead and dissabled zombies, when this occurs move the platform or just clear them away.
Seshmarls on 22 Feb 2008 at 6:49 am #
Remember to stock up on replacement parts for any guns you get. also NATO knows what their doing their rifles are built to last and be near indestructible. oh also pay attention to the type of round it takes if its a rare one how likely do you think the gun store will be able to order some for you?
trancecore on 23 Feb 2008 at 2:43 pm #
jordan: When it’s said that “it is best to make the enemy fight your fight”, it isn’t meant literally. At least not in this case. Making the enemy fight your fight means to force them to act under your terms- to make them fight a battle of which you are in control of.
It’s like a game of chess. You bluff/decoy with certain pieces to make your opponent go in a certain direction, and you sneak other pieces in without them even seeing it coming. Checkmate.
As for the guide:
1. “What goes in must come out”- 2 windows, a patio w/sliding glass door, and of course, a front door, all on the 2nd floor, and very easily accessible by me. Not so much the stenchies [just finished watching Land of the Dead :P], except the front door, which I can easily barricade without worry.
2. “Reel them in”- I do like this idea. Images of exploding propane tanks filled my head [a la Dawn 2004] when I read this part. I may not do the same, but I can think of other ways to “fish”. Like using a rod & reel to toss some bait out, then play rooftop gunner [silenced arms, of course, to avoid ruining the whole point of using bait at a distance].
3. “Distance markers”- Another good idea. And not just for range sighting. Could also be used to mark traps, to help mark special routes, etc. A good “marker” would be a paintball gun with different colors for different uses. Red dotted line could mean, “If they get past this, do whatever you do to make them lose interest in you.” Green could mean, “If they’re near this point, they are primed for plucking.” Yellow for special paths, and so on.
4. “Exit strategy”- Well, there are 4 “exits” available to me. 1 entrance available to them [if I don’t get the stairs leading to ground level closed off before they show up]. Depending on how accessible the front door is to me, I can list off about a dozen ways to get out, right off the top of my head, plus the technical stuff.
5. “Scouting/Raiding Parties”- Absolutely. You won’t last very long without knowing what’s going on around you, and you’re gonna need more supplies sooner or later.
Chris on 29 Feb 2008 at 1:20 pm #
I actually have mine planned a little different. I plan on headed out into the desert towards an isolated abandoned military base. The nearest civilization is at least 5 days walk. In arizona the heat in the summer will kill a person outside in about 2 days. Zombie still need fluids in their bodies so they will dry out and eventually turn to leather and be unable to move within about 4 days I figure. The few that do make it will be slow and easy targets. In the winter some more may be able to make it to the base but even zeds will suffer from a lack of water even in the winter. The biggest problem is finding water for myself and the small group I go with. Luckily the place once had a well so it should be possible to get it working again.
Angryvikingman on 19 Mar 2008 at 7:13 pm #
Ok, first off, consider your location.
Are you in an urban area? rural? Your surroundings can determine your chances of survival.
Things to keep on hand:
Power drill: Cordless is preferable.
Screws: steel screws are best. Aluminum screws break.
Assorted hand tools: Wrenches, socket set, Hack saw and wood saw.
Circular saw
Sledge Hammer: short handle or long, weight is a matter of preference.
(If you own your own home, a small out building with ply wood and chainlink fence inside it wouldn’t be a bad idea. If you don’t, good luck getting all that from a hardware store when you’re swimming in zombies.
Urban areas:
The higher the location, the better, BUT make sure in case your defenses fail or there is an accidental fire that you can get out. Dying from your own stupidity is the worst way to go.
The setup:
Houses:
Good for you! You own your own home. You can modify it to suit your needs well in advance of a zombie invasion. Steel doors and a steel door jam is the best basic defense and can be bought at any home improvement store. Beyond all that, you can buy 4×8 sheets of steel and make your own internal entry door with a large turning wheel to lock it into place like those on a submarine or battleship. Iron bars or pipes can be used to block any normal door from being beaten down from the outside as well. keep in mind the material your door is made of and that your defense is only as good as how well you installed it. Use bolts and screws, not just nails. Windows can be covered with bars that bolt to the outside of the house and use swinging shutters on the inside. Leave yourself escape routes and dont bar all the windows, just shutter them and cover the wood in tin sheets. They’re inexpensive and are good protection. Access to the roof is essential in case your defenses are compromised. Rope ladders are good, you can always cut them away if zombies climb up after you. A 10 foot tall brick fence around your back yard will allow you to grow a garden to provide food and going outside prevents you from going stir crazy.
Don’t think that the wall will keep zombies out indefinately. Set up defenses on the back of your house too.
Apartments:
If you live downstairs, make friends with your upstairs neighbors. If it comes down to it, kill them and take their apartment. If you live upstairs, be wary of the downstairs neighbors. Brick apartments are best. They’re already somewhat fire retardant on the outside. First things first, block access to the upper level by blocking the stairs or removing them entirely if possible. A few sheets of thick ply wood covered in tin or steel sheets will work if you can install them quickly.
Chain link fencing is also good and it installs really fast with the proper tools. Cover windows with it, use it to create barricades for the stairs. Your Imagination is your best friend, just dont get too fancy or over complicated. Do it simple and do it quick. Knock holes to other apartments for more living space and extra escape routes.
Remember to secure the adjoining apartments as well. A sheet rock wall isnt much of a barricade.
Rural areas:
Odds are you are in a house or mobile home. Apply the above advice as you see fit. Best to keep a few things on hand, just in case.
erik hayes on 06 May 2008 at 8:31 pm #
I would defiantly cut down all the trees in my yard and make a log cabin style wall around my house. Perfect defense sharpen the branches on the outside and now you have a wall that humans can climb zombies get impaled and its would also provide space for farming and fuel for winter. oh yes those zombies will freeze.
Angryvikingman on 15 May 2008 at 4:45 pm #
I sincrely doubt that you have that many trees in your yard, unless you live in the middle of a forrest. Stick with chainlink fence or brick. Better yet, use both.
erik on 18 May 2008 at 2:38 pm #
ya i do live in a very forested yard and right next to an actual forest
Alice Program on 02 Jun 2008 at 1:50 pm #
Angryvikingman i like how you think if a zombie braekout hapen i take your advice or find you
FYI id be in a giant black bus that i have been building since i was 12 im 17 and still not done it looks badass
Angryvikingman on 06 Jun 2008 at 5:19 pm #
@Erik:
Are you going to be able to throw up a log fence around your house in the span of a few hours? The sheer amount of trees you’d need would be mind boggling, not to mention hauling them all to your house and fitting them all together would take days, and if you’re alone, then its impossible. You could put up chain link in about 2 hours, BY YOURSELF. All you’d need are post hole diggers, a few bags of quik-crete, pliers, and a pair of metal clippers.
@Alice Program: Thanks.
Rufomagus on 06 Jul 2008 at 9:27 pm #
Whatever you do, make sure you have clear fields of fire or observation. Don’t want those little munchers sneaking up close for your recon patrol to be ambushed by.
I think a handy fence feeding arrangement like farmers use for sheep and cattle would be handy thereby making a nice killing zone. Have it lead to a dead end against a wall, use human bait (have them harnessed into a rope to pull them up once there is enough zeds taking the bait), then using snipers and single aimed shots clear out as many as you can. That will work a treat as long as the ammo holds out. This would be especially effective where you want to clean out an area, say a small town. Not recommended for large cities, unless you have a hell of a lot of shooters and ammo on hand.
Madmaxogle on 27 Jul 2008 at 4:27 pm #
I am in the military so I have access to the bade.The first thing I would do is go on post and steal a M88A2 Track Recovery Vehicle.It is basically a moving fortress capable of lifting over 50 tons.With all of the chaos that would be going on I’m sure no one would care about me stealing a track vehicle.Most soldiers would rather go to their families than stay and listen to what some Commander says.
I would then head off to the nearest secure location.I have seen many Storage facilites with Large Metal Fences and Gates capable of defending against the rots.Many mansions have the exact same thing as well.The problem is gathering all the supplies and weapons.Without a large group of survivors it would be extremely difficult to survive no matter how much food you have.
So if anyone is ever in the area around Ft. Hood texas during a zombie outbreak send me a email and hopefully we can help each other out hahaha.madmaxogle@yahoo.com.
jax on 29 Jul 2008 at 8:39 pm #
thanks for a lot of the info. it is really insightful to see all the different ideas bouncing around.
i’m more of a “head for the hills” kind of person… literally. pack up stuff and move to higher ground would be what i would think to do.
staying out of heavily populated areas seems like a far better idea… i mean wouldn’t it be: more people= more chances of zombies???
it’s usually the heavily populated areas that have more zombies in them when you see all the movies.
most of the books say the same things too. (for those of you who have read zombie books and handguides)
my biggest worry would be running out of supplies. i mean lets face it: unless you’re a millionaire of some sort, you dont exactly have a bunker in the backyard loaded with canned goods and truckloads of water… and if you do… then i’m headin to your place when the sh*&% hits the fan :)
ft. hood is not that far off.. i may have to join you madmax…
Angryvikingman on 03 Aug 2008 at 8:59 am #
If you stockpile seeds for farming then you will have an indefinate amount of food. Assuming that you can find some land to grow it on. If you want to survive through winter, then you need 2 acres of land to grow on, and a big deep freeze. Can or freeze whatever surplus food you have and ration your food. Hunting will also supplement your food sources. If you can manage to get some cows, chickens, pigs, ect., and fence them away from the zombies, then so much the better. A large cow will last a LONG time as far as meat is concerned. Maybe 2 large freezers. One for meat and one for veggies.
Bennie Escobar on 03 Aug 2008 at 5:03 pm #
I’m probably the lucky one in terms of location. I live on the small caribbean island of
St. Thomas. Surrounded by water, not even on any major maps, 32 square miles, and
home to a population of 50,000. On the Mainland, the US is Huge and has a pop. of
300,000,000, not adding the millions that dell in canada, central and south america.
In terms of Zombie Numbers, the island can be cleared by survivors in a few years,
and the outbreak can even be stopped if responded to early enough. As for the outbreak
myself, either I’ll have to take my neighbor’s house (She’s a security nut, with a house
made of reinforced concrete, steel shutters, a 5 ft concrete wall surounded by an 8ft
chainlink fence topped with razor wire. secrity cameras in the trees and guarded by 2
vicious pit bulls) or I can go into the town and hide out in the museum. (The Museum is
Fort Christian, a 600 year old stone danish fort that’s still good for defense)
The only thing we have to worry about is gas and weapons (Guns will be trickey to
come by, but machetes are in endless supply!). Also, if too many people try to hide
out down here, things could get tight.
Best of all, the weather down here is consistant! Hot in summer, cool in winter warm
in spring. My advice to you all: If you can, get off the mainland, find and island and
clear it. aproximately 45,000 zombies is a hell of a better chance that the more than
1billion you’ll have to face in the mainland, and the even worse 5 billion in eurasia…
ico on 18 Sep 2008 at 12:57 am #
Everybody keeps mentioning guns, chances are you wont have many guns besides maybe a hunting rifle that you or a friend were lucky to have before the outbreak. I believe the best place to hide in is a good church because many of them are built out of thick stone and thick doors. They might have big windows but they are usually too high to be reached. The one problem with a church is the apsence of food because if they have a fridge it most likely wont be big and they obviously wont have any vending machines.
Fullcircle on 14 Oct 2008 at 4:40 pm #
Just a quick thought for barricades:
Are you using those interior doors?
If you’re in, say your own house (or someone else’s) and don’t have access to any useful-looking barricading materials, a decent idea would be to remove some’all of your interior doors (closets , the bathrooms, the bedrooms, etc.) and use those for a nice quick barricade. Interior doors aren’t as sturday as exterior doors, but in a pinch this should work.
Also shelving and drawers (when broken into individual boards) can do the trick.
Dr Who on 21 Oct 2008 at 11:09 am #
First, forget your house. Unless you live in a country type area most people will live in urban and suburban areas. These will catch fire and burn, the fire departments will have too much on thier hands and get overwhelmed quickly. Burning cities will be horrendously toxic. Get as far away as possible. Once there, find as many survivors as you can and start a palasade wall. Use whatever you can, and built it quickly. Don’t proof the wall against people as your foe is uncoordinated and will have severe trouble climbing, if it can climb at all. an 8 ft high wall is plenty tall enough. Build a second wall, defence in depth. If your first wall is breached or collapses you have a backup. Towers allow you to see a nd shoot further. Clear the area around your fortress. Any area you don’t plan on EVER using to farm can be cleared permenately by pouring salt onto the ground. Plants will die and not grow after the first rain once you’ve salted the ground. Clear fields of fire make for easier defence. Coral them, using cattle fencing you can herd zombies into areas where you have AP mines.
Remember your enemy has advantages and weaknesses. They are relentless, hard to kill, are not bothered or scared by anything, and have numbers. They are also stupid, slow, easy to manipulate, have no tactical sense, and are uncoordinated. Attack the weakpoints, defend against the strong points. With a decent enough wall, enough supplies, and strong will, you can stay alive forever. Your greatest asset is your intelligence. It is what has brought humans to the top of the food chain and it is what will keep us there.
pheonix on 25 Oct 2008 at 12:12 am #
hey Dr. who
thats a good idea really it is but you need consider time, supplies, and fatigue. We need to come up with somithng practical and something that works quick and effective
Dr Who on 25 Oct 2008 at 9:34 pm #
I’m talking long term. Alot of people here have fine short term plans. And your short term plans really have alot of variability depending on you, those with you, the area you live in, and how far along into the breakout you are when you realize what is happening. My plans really consist of getting out of where I live (A suburb of Houston, Tx). But even how I do that will a variable until I’m there in that moment. For instance, do I catch on early or do I find out when everyone else does and have to work around the mass panic? Both of those really have completely different plans. Is it just me and my family or do I have other people with me? What are their skills, any combat experience? Realistically, other than very general plans, the first few weeks to the first month is not going to have much in the way of set in stone plans. Your reactions in the first days will probably be a “which isn’t the worst idea?”. There are too many things that you would have to take into effect to have any worthwhile plan. Just be flexable and be smart. Once things settle down, THEN make plans.
“Zed’s dead baby, Zed’s dead.” - Butch
Ármann Snær Erlingsson on 12 Nov 2008 at 12:41 pm #
Oh ico a church is definably not a good location, hoards and hoards of bible thumpers will come there trying to pray for their survival, so it will be crowded and panicky. But i guess if you happen to find an empty church it could make for a fine fort.
Erin on 13 Nov 2008 at 1:16 pm #
This is the plan I came up with, and sent to my friend Loki;
“ZOMBIE PLAN
Okay, As I see it, we have 3 actual houses as options; yours, mine, and Sara’s. She’s with us. My house has no second story, but it’s built solidly, and there is a well /inside/ the house. There is also a /very/ difficult to access attic, but there’s only one entrance, and escape would be difficult. not to mention, it would be terrible in there; hot, wet, no supplies. Attic is the last resort, when absolutely all else has failed. One plus to my place is it’s built on a hill, so we’d be able to see zombies a /long/ way away. We should use my place if we have a long time to prepare; it could be quite zombie-proof if given a week or so of solid, hard work. Looting would be difficult, as would be any form of getting new supplies.
Your house is a no-go. It’s in the city, and cities will be burning. (toxic fumes, also smoke+ur breathing problems = no) also, the high population around your area will be zombie food in no time. Get out of there and bring supplies. If all else fails, we could hold out there for a few days, but it’s a bad location, and the house doesn’t hold many advantages over any other house in the city.
Sara’s house seems like our best bet. It’s in a rural neighborhood, so we’d basically be a large band of ppl out in the middle of nowhere. Sara’s house is a good zombie trap; lots of ways into the first story, but only one staircase into the second. we’d hold up there and block the staircase with everything we could. second story is great because there is incredibly easy access to the roof, and the roof folds in on itself many times; there are places on it you can hide where no one on the ground can see. We’d be able to get into their attic as well, but it’s so much more advantageous than mine. still the one-way in, one-way out difficulty, but i think we could get onto the roof from it, and then escape down a nearby tree is possible. Also, Her home is near/in a forest like yours is, but her forest goes deeper. i figure it would hinder undead progress because of the undergrowth tripping them up.
As far as supplies go, you’d be our first lifeline. bring your car as full of food and such as you can get it. if possible, bring weapons. I have multiple shotguns/riffles, and /really/ good aim. like /seriously/ good aim. I’d bring those with me. also, i’d bring my bb-gun. it may not seem effective, but i can distract beings with low intelligence with it; when i was protecting our pecan crop (for fun) at the old farm, i discovered shooting squirrels on the butt made them turn around to see what hit them. also, we could strategically place metal pans, and i could shoot them without wasting real bullets (same distraction technique, only with sound)
As for people, as I see it, we have 5 or 6 people; me, you, sara, sandi, and laurie, possibly sandi’s boyfriend Oscar too. Laurie works well in a crisis psychologically, but I have quick plan implementing skills, for lack of a better word. Laurie tends to hesitate. Laurie would be in charge of groups of people, like a sort of general. It may be presumptuous, but I place myself in charge of our group; I’m the common link, and I have the sort of leadership-in-a-crisis skills that can only be developed when your only other able working partner with large animals has a /freeze/ panic instinct.(dad) You may not have ever been in this sort of situation with me, but this is where i shine. I’d need your help with morale and suppressing group panic. If one of our group died, Sara would need both our help to pull herself together and keep going. I can suppress it until after we’re out of the danger zone, but Sara or Laurie or Sandi might break down. Sara will be our covert op. She’s sneaky, small, quick, and has proven her ability to sneak around in the woods unnoticed. We send her out for local area work. Sandi will be a major fighter; she’s still young and doesn’t completely grasp all of the english language, but she’s tough and fierce. Give her a machetti and she’s lethal. As for going out and fetching supplies, I’d put Oscar up to that task. he’s a /great/ driver, and i trust him to come back quickly and alive.
Okay, as for fighting, here’s how i’d arm people. I would work with long-range weapons. In hand-to-hand combat I can disable, but not kill (I know my limits well there) Sandi would have some sort of bladed weapon, ideally a machetti. You’d ideally be outfitted with multiple small-but-powerful handguns, preferably silenced. Laurie would be an ideal flamethrower-user, but it would be hard to obtain one. Laurie would lead the local people into battle very well. Honestly, she might be the first to die. Sara needs a sword. a /big/ sword. Like a Claymore or something. I know you have one somewhere.
Honestly, the local people are our redshirts.
Fire would pose a serious threat to us and our hideout. I don’t know what we could do except run.
Barbed wire could be a useful resource, we could quickly make our house impossible for zombies to approach, but we could get over it quickly.”
Anyone see any glaringly obvious holes? Any advise? We need to perfect this plan.
Nicky on 20 Nov 2008 at 4:53 pm #
Barricading houses.. I’m more for geologically isolated areas at first, then poke around for a look when things have died down a bit.
I believe the country I live in has been described already here as a place with fjords and mountains, as such I have a advantage I suppose. My family has maintained a cabin of sorts in the ‘back end’ of nowhere as my better half claimed the first time I dragged him there. It has been there for around 90 years or so, though around ten years ago it was more or less rebuilt from scratch, with materials airlifted by helicopter.
It is quite sturdy and has two stoves that run on oil (I lack the proper translation for the type), it is stocked with three 200 liter barrels\drums(?) of said oil that we top off with 10-15liter cans that we bring with us whenever we go there. And… Almost literally tons of dried and canned food. We carry new types of stuff we want to try out
up there… But eat maybe 1\4 of it, and top of the menu with fishing or hunting grouse if the season is right.
Pretty much voila, instant hideout. Granted, the airlifting of supplies and actual rebuilding of the place was paid for and done by most of the family. I expect there will be others there when z’s hit the fan. Considering the sharp decline of entries in the ‘guest book’ over the last six or so years, I think it won’t be too crowded. Well, eight or nine people can sleep there comfortably as it stands now.
Best thing is, you can get there from my house with four, maybe five days of mountain hiking after half an hour walk through loosely populated area, we have done it a couple of times and even once at winter. With six hour drive, it’s around ten hours hike. Terrain is pretty rough but.. Worth it.
It seems I cannot quite avoid making huge blocks of text.
And sorry about the guesswork here and there, my english is a bit patchy.
Anyway, I feel I have access to a very good hideout, but I do live in a loosely populated area near some wonderfully difficult terrain for Z’s, so I guess it is not all that universal. Even so, this is possible for anyone. Well, maybe not the helicopter part, that did take a few people cashing in.
But then, being that far out in nowhere might not be needed?
There is one more question, in the initial panic, should this not be a good time for a prepared person to sneak away while the Z’s are on sensory overload from screaming, running and sweating people?
Sure it is dangerous, but blockade up, and try to relocate later, and you may find yourself the only thing they can be attracted to by my logic.
Ok, done >.