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	<title>Comments on: Combat Weapon Systems</title>
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		<title>By: billfroml4d</title>
		<link>http://www.zombiesarecoming.com/2009/10/11/combat-weapon-systems/comment-page-7/#comment-359713</link>
		<dc:creator>billfroml4d</dc:creator>
		<pubDate>Mon, 07 Nov 2011 03:47:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.zombiesarecoming.com/?p=417#comment-359713</guid>
		<description>hmmm....just for note.

I know that a headshot is most effective against a zombie but when it&#039;s a zombie horde or wave coming at you, your headshot percentage will go down.  Snipers do it best because they are not seen by the enemy.  If that&#039;s the case where the zombies have not yet detected me or my team, I hope one or two of my teammates carry any of the following:

Accuracy International Arctic Warfare

SG 550 Sniper

Steyr Scout 7.62×51

M40 rifle

Barrett M82 (you can take out a 7-man team with 1 bullet from this assuming they&#039;re stupid enough to stand in line-- and zombies are definitely not a 10 on the smart scale)

But since the premise here is zombie invasion (in the 1,000s or more), better to plow the horde with full-auto fire and a grenade barrage.

Like I previously stated -- don&#039;t let them get close.</description>
		<content:encoded><![CDATA[<p>hmmm&#8230;.just for note.</p>
<p>I know that a headshot is most effective against a zombie but when it&#8217;s a zombie horde or wave coming at you, your headshot percentage will go down.  Snipers do it best because they are not seen by the enemy.  If that&#8217;s the case where the zombies have not yet detected me or my team, I hope one or two of my teammates carry any of the following:</p>
<p>Accuracy International Arctic Warfare</p>
<p>SG 550 Sniper</p>
<p>Steyr Scout 7.62×51</p>
<p>M40 rifle</p>
<p>Barrett M82 (you can take out a 7-man team with 1 bullet from this assuming they&#8217;re stupid enough to stand in line&#8211; and zombies are definitely not a 10 on the smart scale)</p>
<p>But since the premise here is zombie invasion (in the 1,000s or more), better to plow the horde with full-auto fire and a grenade barrage.</p>
<p>Like I previously stated &#8212; don&#8217;t let them get close.</p>
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	<item>
		<title>By: billfroml4d</title>
		<link>http://www.zombiesarecoming.com/2009/10/11/combat-weapon-systems/comment-page-7/#comment-359711</link>
		<dc:creator>billfroml4d</dc:creator>
		<pubDate>Mon, 07 Nov 2011 03:16:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.zombiesarecoming.com/?p=417#comment-359711</guid>
		<description>Given this scenario, I definitely won&#039;t argue with my team when it comes to the weapons they want to use against a zombie invasion.  As long as they cover my back and they cover mine and the zombies turn into mush, soup or headless chickens -- let&#039;s lock and load.

Gear up first:

thick clothing

vest

mag vest

gloves

boots

pads (elbows and knees)

helmet

face mask

=======

All checked- good.

Okay, my personal preferences would be the following:

&gt;&gt;&gt;&gt;&gt;

Main weapon:

M249 light machine gun

5.56×45 mm NATO ammo (lots of it)

Accessories:

lots of box-type mags

extra barrels

Reason:

750–1,000 rounds per minute
910 meters (effective range)

First rule:  Don&#039;t let them get close.

=======

Secondary weapon:

AK-47

Accessories:

Any reliable sniper scope will do.

lots of 40-round mags

Reason:

600 rounds per minute (that&#039;s called &quot;the wall of lead&quot; or &quot;lead for dead&quot;)

400 meters (effective range - semi-automatic)

300 meters (effective range - full-auto)

**Currently No. 1 on the &quot;Top 10 Assault Rifles of the World&quot;**

(But as I previously said, I won&#039;t argue with my team on what weapons they want to use- :D)

=======

So, Rule No. 1 was not followed...they&#039;re still coming...

I really don&#039;t want to get up close and personal with the walking dead so I&#039;m hoping I won&#039;t have to use the remaining items below.

Oh, well.....here we go.

=======

Side arm:

Two FN Five-seven&#039;s 

Accessories:

the pistol&#039;s MIL-STD-1913 (Picatinny) accessory rail will accept various tactical lights or laser aiming devices.

lots of SS190 5.7×28mm cartridges which are known to penetrate Kevlar (there may be zombified cops or military personnel wearing body armor - let&#039;s make sure they stay dead.)

20-round and 30-round (extended) mags.

Reason:

lightweight polymer-based weapon with a large magazine capacity

ambidextrous controls

low recoil

ability to penetrate body armor

and...

If the U.S. Secret Service, GIGN, and various SWAT teams use this pistol (plus it&#039;s a very notorious firearm as classified by the Brady Campaign) then I&#039;m definitely going to use it.

=====

Melee combat weapons (do i really have to get this close? I mean the chances of getting bitten at this point is extremely high) :

2 Gerber machete/saw combo

or

2 custom-made, stainless steel, spiked morning stars/maces (if possible)

Reason:

Slash or Bash.....take out the zombie trash.


XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX


Any other weapon:

Since money is not going to be a problem.  My team will also need the M915 truck with Command Center Trailer (which will contain communications, food, water, extra ammo and weapons, medical supplies, etc.)

(Note: if the medical emergency is a hickey from a zombie, the only cure is has two words --- hollow-point. Methods: self-induced or assisted are the options)

The M915&#039;s trailer will be mounted with 2 GAU-17/A Miniguns and the Heckler &amp; Koch GMG (40 mm automatic grenade launcher).

The trailer will also house an FAV (Fast Attack Vehicle) mounted with an M249 and the Mk 19 grenade launcher.  The FAV will be needed to do recon work in areas that are inaccessible to the M915.

Reason:

My team may not be the only survivors.  We need to contact others and reach other safe havens (replenish our own supplies or to settle down to protect the haven).  Although, heed this...paranoia will be high amongst survivors outside of your team....Watch your six.</description>
		<content:encoded><![CDATA[<p>Given this scenario, I definitely won&#8217;t argue with my team when it comes to the weapons they want to use against a zombie invasion.  As long as they cover my back and they cover mine and the zombies turn into mush, soup or headless chickens &#8212; let&#8217;s lock and load.</p>
<p>Gear up first:</p>
<p>thick clothing</p>
<p>vest</p>
<p>mag vest</p>
<p>gloves</p>
<p>boots</p>
<p>pads (elbows and knees)</p>
<p>helmet</p>
<p>face mask</p>
<p>=======</p>
<p>All checked- good.</p>
<p>Okay, my personal preferences would be the following:</p>
<p>>>>>></p>
<p>Main weapon:</p>
<p>M249 light machine gun</p>
<p>5.56×45 mm NATO ammo (lots of it)</p>
<p>Accessories:</p>
<p>lots of box-type mags</p>
<p>extra barrels</p>
<p>Reason:</p>
<p>750–1,000 rounds per minute<br />
910 meters (effective range)</p>
<p>First rule:  Don&#8217;t let them get close.</p>
<p>=======</p>
<p>Secondary weapon:</p>
<p>AK-47</p>
<p>Accessories:</p>
<p>Any reliable sniper scope will do.</p>
<p>lots of 40-round mags</p>
<p>Reason:</p>
<p>600 rounds per minute (that&#8217;s called &#8220;the wall of lead&#8221; or &#8220;lead for dead&#8221;)</p>
<p>400 meters (effective range &#8211; semi-automatic)</p>
<p>300 meters (effective range &#8211; full-auto)</p>
<p>**Currently No. 1 on the &#8220;Top 10 Assault Rifles of the World&#8221;**</p>
<p>(But as I previously said, I won&#8217;t argue with my team on what weapons they want to use- :D)</p>
<p>=======</p>
<p>So, Rule No. 1 was not followed&#8230;they&#8217;re still coming&#8230;</p>
<p>I really don&#8217;t want to get up close and personal with the walking dead so I&#8217;m hoping I won&#8217;t have to use the remaining items below.</p>
<p>Oh, well&#8230;..here we go.</p>
<p>=======</p>
<p>Side arm:</p>
<p>Two FN Five-seven&#8217;s </p>
<p>Accessories:</p>
<p>the pistol&#8217;s MIL-STD-1913 (Picatinny) accessory rail will accept various tactical lights or laser aiming devices.</p>
<p>lots of SS190 5.7×28mm cartridges which are known to penetrate Kevlar (there may be zombified cops or military personnel wearing body armor &#8211; let&#8217;s make sure they stay dead.)</p>
<p>20-round and 30-round (extended) mags.</p>
<p>Reason:</p>
<p>lightweight polymer-based weapon with a large magazine capacity</p>
<p>ambidextrous controls</p>
<p>low recoil</p>
<p>ability to penetrate body armor</p>
<p>and&#8230;</p>
<p>If the U.S. Secret Service, GIGN, and various SWAT teams use this pistol (plus it&#8217;s a very notorious firearm as classified by the Brady Campaign) then I&#8217;m definitely going to use it.</p>
<p>=====</p>
<p>Melee combat weapons (do i really have to get this close? I mean the chances of getting bitten at this point is extremely high) :</p>
<p>2 Gerber machete/saw combo</p>
<p>or</p>
<p>2 custom-made, stainless steel, spiked morning stars/maces (if possible)</p>
<p>Reason:</p>
<p>Slash or Bash&#8230;..take out the zombie trash.</p>
<p>XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX</p>
<p>Any other weapon:</p>
<p>Since money is not going to be a problem.  My team will also need the M915 truck with Command Center Trailer (which will contain communications, food, water, extra ammo and weapons, medical supplies, etc.)</p>
<p>(Note: if the medical emergency is a hickey from a zombie, the only cure is has two words &#8212; hollow-point. Methods: self-induced or assisted are the options)</p>
<p>The M915&#8242;s trailer will be mounted with 2 GAU-17/A Miniguns and the Heckler &#038; Koch GMG (40 mm automatic grenade launcher).</p>
<p>The trailer will also house an FAV (Fast Attack Vehicle) mounted with an M249 and the Mk 19 grenade launcher.  The FAV will be needed to do recon work in areas that are inaccessible to the M915.</p>
<p>Reason:</p>
<p>My team may not be the only survivors.  We need to contact others and reach other safe havens (replenish our own supplies or to settle down to protect the haven).  Although, heed this&#8230;paranoia will be high amongst survivors outside of your team&#8230;.Watch your six.</p>
]]></content:encoded>
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		<title>By: Rajah</title>
		<link>http://www.zombiesarecoming.com/2009/10/11/combat-weapon-systems/comment-page-7/#comment-358329</link>
		<dc:creator>Rajah</dc:creator>
		<pubDate>Fri, 28 Oct 2011 16:55:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.zombiesarecoming.com/?p=417#comment-358329</guid>
		<description>Silenced 22 rifle- likely an S&amp;W MP15-22.
10+magazines with an extra 10 boxes of ammo-  all cci.

glock 17 with multiple 33 rounds magazines.

keltec sub2000 in 9mm.

Baseball Bat- aluminum, maybe a cold steel brooklyn smasher or indian war club.

Why?

1.  Only shots to the apricot count.  
2.  Stopping power is a useless metric against zombies.  The only questions are: a) can it penetrate the skull b) how fast can you accurately shoot the apricot.  You can use all the .338 lapuas to the chest you want, only the one to the T counts.
3.  How much ammo you can carry is THE critical factor as long as #2 can be maintained.
4.  The ability to scavenge ammo is the 2nd most critical factor.  .22LR is the most common ammo in the world.  9mm is the most common handgun ammo.  
5.  A silenced .22 can be used while effectively concealing yourself, plus you can hunt small game.
6.  The Keltec and Glock use the same magazines.  

Total weight for all 3 guns combined empty is less than 10lbs.  .22 and 9mm is about as light as it gets (allowing easier fleeing).  5000 rounds of .22lr ammo is ~30lbs.  Which is about the same as 1000 rounds of 5.56 and 600ish rounds of 7.62x39. 

I see some great combat weapons listed in some other posts, and if it were Red Dawn instead of WWZ I&#039;d be agreeing with you.

Melee weapons: NEVER use a bladed weapon for melee when only headshots kill.  You will get your bladed weapon stuck in a skull and you will then have to waste precious time freeing it.</description>
		<content:encoded><![CDATA[<p>Silenced 22 rifle- likely an S&#038;W MP15-22.<br />
10+magazines with an extra 10 boxes of ammo-  all cci.</p>
<p>glock 17 with multiple 33 rounds magazines.</p>
<p>keltec sub2000 in 9mm.</p>
<p>Baseball Bat- aluminum, maybe a cold steel brooklyn smasher or indian war club.</p>
<p>Why?</p>
<p>1.  Only shots to the apricot count.<br />
2.  Stopping power is a useless metric against zombies.  The only questions are: a) can it penetrate the skull b) how fast can you accurately shoot the apricot.  You can use all the .338 lapuas to the chest you want, only the one to the T counts.<br />
3.  How much ammo you can carry is THE critical factor as long as #2 can be maintained.<br />
4.  The ability to scavenge ammo is the 2nd most critical factor.  .22LR is the most common ammo in the world.  9mm is the most common handgun ammo.<br />
5.  A silenced .22 can be used while effectively concealing yourself, plus you can hunt small game.<br />
6.  The Keltec and Glock use the same magazines.  </p>
<p>Total weight for all 3 guns combined empty is less than 10lbs.  .22 and 9mm is about as light as it gets (allowing easier fleeing).  5000 rounds of .22lr ammo is ~30lbs.  Which is about the same as 1000 rounds of 5.56 and 600ish rounds of 7.62&#215;39. </p>
<p>I see some great combat weapons listed in some other posts, and if it were Red Dawn instead of WWZ I&#8217;d be agreeing with you.</p>
<p>Melee weapons: NEVER use a bladed weapon for melee when only headshots kill.  You will get your bladed weapon stuck in a skull and you will then have to waste precious time freeing it.</p>
]]></content:encoded>
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	<item>
		<title>By: Glenn138</title>
		<link>http://www.zombiesarecoming.com/2009/10/11/combat-weapon-systems/comment-page-7/#comment-353251</link>
		<dc:creator>Glenn138</dc:creator>
		<pubDate>Fri, 23 Sep 2011 00:50:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.zombiesarecoming.com/?p=417#comment-353251</guid>
		<description>Main weapon: M4 Carbine/M203 with collapsible, RCO, Additional flip up rear sights. 8-30rd mags/mag pouchs, 3pt sling, cleaning kit 4-40mm Grenades and 232 5.56mm NATO rounds, bayonet
Reason: Simple, functional, works. I have used this in combat before and  so long as you keep it clean and maintain a level head with each well aimed shot, you should be fine. I have access to all of this equipment as I work with it in the Marine Corps. 

Secondary weapon: None
Reason: It would render you too bulky/ to maneuver quickly in my opinion so to compensate for lack of secondary, a SAPI carrier with only ballistic padding/cammies for attachment of said pouches for ammunition/grenades and a small assault pack containing water and an additional 8-30rnd 5.56 mags/4-8rnd .45 mags with rounds.

Side arm: MEU-SOC, 4-8round mags/Mag pouchs, paddle holster. 
Reason: again, simple, functional and it works!

Melee combat weapon: E-tool. E-tool Carrier
Reason: Both weapon and tool. 

Any other weapon: My mind.
Reason: Keeping alert and always moving, Never staying stationary. Keep thinking ahead. Use terrain. Simple, Functional.</description>
		<content:encoded><![CDATA[<p>Main weapon: M4 Carbine/M203 with collapsible, RCO, Additional flip up rear sights. 8-30rd mags/mag pouchs, 3pt sling, cleaning kit 4-40mm Grenades and 232 5.56mm NATO rounds, bayonet<br />
Reason: Simple, functional, works. I have used this in combat before and  so long as you keep it clean and maintain a level head with each well aimed shot, you should be fine. I have access to all of this equipment as I work with it in the Marine Corps. </p>
<p>Secondary weapon: None<br />
Reason: It would render you too bulky/ to maneuver quickly in my opinion so to compensate for lack of secondary, a SAPI carrier with only ballistic padding/cammies for attachment of said pouches for ammunition/grenades and a small assault pack containing water and an additional 8-30rnd 5.56 mags/4-8rnd .45 mags with rounds.</p>
<p>Side arm: MEU-SOC, 4-8round mags/Mag pouchs, paddle holster.<br />
Reason: again, simple, functional and it works!</p>
<p>Melee combat weapon: E-tool. E-tool Carrier<br />
Reason: Both weapon and tool. </p>
<p>Any other weapon: My mind.<br />
Reason: Keeping alert and always moving, Never staying stationary. Keep thinking ahead. Use terrain. Simple, Functional.</p>
]]></content:encoded>
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		<title>By: IIZZKK</title>
		<link>http://www.zombiesarecoming.com/2009/10/11/combat-weapon-systems/comment-page-7/#comment-346663</link>
		<dc:creator>IIZZKK</dc:creator>
		<pubDate>Wed, 20 Jul 2011 02:03:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.zombiesarecoming.com/?p=417#comment-346663</guid>
		<description>TYPO CORRECTION: The mags of the Glock 17 and 18 will fit into the 19.</description>
		<content:encoded><![CDATA[<p>TYPO CORRECTION: The mags of the Glock 17 and 18 will fit into the 19.</p>
]]></content:encoded>
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	<item>
		<title>By: IIZZKK</title>
		<link>http://www.zombiesarecoming.com/2009/10/11/combat-weapon-systems/comment-page-7/#comment-346662</link>
		<dc:creator>IIZZKK</dc:creator>
		<pubDate>Wed, 20 Jul 2011 02:00:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.zombiesarecoming.com/?p=417#comment-346662</guid>
		<description>I think I forgot to mention .... under secondary long weapons...   The springfield M1A SOCOM II.  Again its proven reliability and extremely tough construction that will last even if you fall down a hill or you need to use it as a bat to smash a biter and save ammo.
The .308 is again VERY available and can be found at any place that sells guns.    This caliber is NOT TO BE MISTAKEN FOR 7.62 mm X 51mm!.

If you DONT have guns, pich what youre comfortable with and THEN stockpile the correct ammo.

If you DO have guns, Then I suggest that You consolidate all the guns that use the SAME ammo and stockpile that caliber first.

Try to eliminate any odd-caliber weapons as primary use, and also eliminate any calibers that &quot;stand out&quot; from the rest (unless you already have tons of ammo for that one weapon.

EXAMPLE:  A Glock17, Glock19, And AR 9mm should be considered as ONE group of weapons becasue of the caliber.  The Glocks should be counted as ONE weapon since the magazines of the Glock 18 and 18 will also fit into the 19.

If you have lets say 5 guns of one caliber and 4 guns of another caliber and 7 guns of another caliber and 1 gun of caliber &quot;X&quot;, if you are on the move, then eliminate the gun with caliber &quot;X&quot; - Simply leave it behind. 
The cumbersome weight and confusing the ammo in the dark - to &quot;avalability of use&quot; ratio, shows that its better to eliminate any odd calibers.

The KISS - keep it simple stupid method of elimination will also keep you ALIVE.  Extra parts and barrels shopuld also be considered if you are PRE PLANNING.
Barrels  should only be stockpiled ONLY FOR guns that the barrels are easily removed by hand with little effort or no tools (like for example the mossberg shotguns 500, 590, and 590 A1).

The keltec PLR16 i mentioned as a pistil simply because if I was carrying an AR, the same exact magazines would be used for the PLR also, so no need for additional confusing magazines and calibers.

Guns should be stored around your house or compound at several secret but easily attainable strategic points AND in places where one would LEAST suspect that a weapon would be found.  Im not gonna give away any of my secrets here.</description>
		<content:encoded><![CDATA[<p>I think I forgot to mention &#8230;. under secondary long weapons&#8230;   The springfield M1A SOCOM II.  Again its proven reliability and extremely tough construction that will last even if you fall down a hill or you need to use it as a bat to smash a biter and save ammo.<br />
The .308 is again VERY available and can be found at any place that sells guns.    This caliber is NOT TO BE MISTAKEN FOR 7.62 mm X 51mm!.</p>
<p>If you DONT have guns, pich what youre comfortable with and THEN stockpile the correct ammo.</p>
<p>If you DO have guns, Then I suggest that You consolidate all the guns that use the SAME ammo and stockpile that caliber first.</p>
<p>Try to eliminate any odd-caliber weapons as primary use, and also eliminate any calibers that &#8220;stand out&#8221; from the rest (unless you already have tons of ammo for that one weapon.</p>
<p>EXAMPLE:  A Glock17, Glock19, And AR 9mm should be considered as ONE group of weapons becasue of the caliber.  The Glocks should be counted as ONE weapon since the magazines of the Glock 18 and 18 will also fit into the 19.</p>
<p>If you have lets say 5 guns of one caliber and 4 guns of another caliber and 7 guns of another caliber and 1 gun of caliber &#8220;X&#8221;, if you are on the move, then eliminate the gun with caliber &#8220;X&#8221; &#8211; Simply leave it behind.<br />
The cumbersome weight and confusing the ammo in the dark &#8211; to &#8220;avalability of use&#8221; ratio, shows that its better to eliminate any odd calibers.</p>
<p>The KISS &#8211; keep it simple stupid method of elimination will also keep you ALIVE.  Extra parts and barrels shopuld also be considered if you are PRE PLANNING.<br />
Barrels  should only be stockpiled ONLY FOR guns that the barrels are easily removed by hand with little effort or no tools (like for example the mossberg shotguns 500, 590, and 590 A1).</p>
<p>The keltec PLR16 i mentioned as a pistil simply because if I was carrying an AR, the same exact magazines would be used for the PLR also, so no need for additional confusing magazines and calibers.</p>
<p>Guns should be stored around your house or compound at several secret but easily attainable strategic points AND in places where one would LEAST suspect that a weapon would be found.  Im not gonna give away any of my secrets here.</p>
]]></content:encoded>
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	<item>
		<title>By: IIZZKK</title>
		<link>http://www.zombiesarecoming.com/2009/10/11/combat-weapon-systems/comment-page-7/#comment-346590</link>
		<dc:creator>IIZZKK</dc:creator>
		<pubDate>Tue, 19 Jul 2011 07:36:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.zombiesarecoming.com/?p=417#comment-346590</guid>
		<description>OK we&#039;re talking NO limit on expense, right?
Primary LONG weapons would be a PISTON AR15 by LMT 5.56 mm with 2 extra barrels and a small bag of parts like springs,cleaners,firing pins and such.
Full Auto (class 3) SCAR 5.56mm
four SAW drum mags PLUS 20 of the 42 round mags for each of the above.

Secondary LONG weapons: Mossberg 590 Mariner (8+1 capacity)
Mossberg 500 Breching muzzle
SAIGA12 with 10 of the 20 round drums (same caliber as mossberg)
TWO - 3 LEVER Action WInchester or MARLIN in 44 magnum (along with TWO - 5 revolvers in 44- to have as cross-availability of ammunition

Primary handgun
Couple of Glock 17 with a vest full of 33 mags (why 9mm? BECAUSE IT&#039;S SO AVAILABLE!!)

Secondary guns:
Springfield XD in .40 with at least 30 mags. (40 is a great caliber that gets the job done of a 45ACP without the limit of the pussy 8 round magazines).
Why not Glock 22? I Love Glocks, But for the .40 I would preffer the XD for fit and ergonomics
KelTec PLR16 (will use same mags and ammo as LMT &amp; SCAR

The reason for the ABOVE is: 
1- Caliber availability (walk into any real gun store and they WILL have that caliber available.
2- VERY reliable functionality (Only best of the best are in this list because I supposedly have no expense limit)
3- The mossberg over any other pump action because it has TWO ejectors-so even if one breaks the gun will still work.
4- The SAIGA12 would be used only in case of a sudden mass suprise attack.  I tend to trust manually operated guns than magazine fed guns (since were talking no parts may become available in.....  forever?
5- The lever action and revolvers: VERY fail proof reliability because NO gas or recoil is required to keep the gun feeding.

6- I want to add that 12 GA. is so damn useful...you can use it to signal for help because there are 12GA flares available, AND you can switch between shot shells and slugs!

PS90 with 40-60 magazines...   (and extra barrel/pin/springs) This is the ONLY non-regular ammunition that I would concider and that is because of 3 reasons:
1- Rock solid reliability of the rifle and exellent design in ejection and CQC situations.
2- Amount of rounds that can be carried. Since it takes about the same amount of time to insert a mag into it as into AR15, the amount PER magazine is A++  compared to the &quot;C&quot; rating i give to any 30 rd magazine.
3- Not to get into long ballistic discussion... The 5.7x28 gives you the same amount of kill-per-send as any 5.56mm (I&#039;m talking FMJ here)
 AND AT 1 THIRD LESS RECOIL AS A 9mm!

WOOD bat--Gives you the bounce that aluminum won&#039;t.
2 Machetes (not the extra long ones) 
4-6 Push daggers laid out in strategic areas on the vest for use when you are suddenly face to face with a biter...push the daggers into head from sides.

I am NOT saying that I or anyone could CARRY all these at the same timke, but the Q was what IF you could afford anything.  And besides if Im being as prepared as I can imagine, I would be barricaded with much food/water/ammo/1st aid, so I wont have the NEED to move anywhere.

I tend to like polymer handguns because not just weight but also the rust issue after all society breaks down gun oil wont be that easy to find.
In worst case you can use KY lube; olive oil, and on machineguns (belt fed) you can use 5-10W motor oil.

I thought about the M134  but since that would require...  LOADS of ammo + People that will link all that ammo + an electrical system...this would be onbe of the guns I would pass on and rely on a trusty lever action instead.</description>
		<content:encoded><![CDATA[<p>OK we&#8217;re talking NO limit on expense, right?<br />
Primary LONG weapons would be a PISTON AR15 by LMT 5.56 mm with 2 extra barrels and a small bag of parts like springs,cleaners,firing pins and such.<br />
Full Auto (class 3) SCAR 5.56mm<br />
four SAW drum mags PLUS 20 of the 42 round mags for each of the above.</p>
<p>Secondary LONG weapons: Mossberg 590 Mariner (8+1 capacity)<br />
Mossberg 500 Breching muzzle<br />
SAIGA12 with 10 of the 20 round drums (same caliber as mossberg)<br />
TWO &#8211; 3 LEVER Action WInchester or MARLIN in 44 magnum (along with TWO &#8211; 5 revolvers in 44- to have as cross-availability of ammunition</p>
<p>Primary handgun<br />
Couple of Glock 17 with a vest full of 33 mags (why 9mm? BECAUSE IT&#8217;S SO AVAILABLE!!)</p>
<p>Secondary guns:<br />
Springfield XD in .40 with at least 30 mags. (40 is a great caliber that gets the job done of a 45ACP without the limit of the pussy 8 round magazines).<br />
Why not Glock 22? I Love Glocks, But for the .40 I would preffer the XD for fit and ergonomics<br />
KelTec PLR16 (will use same mags and ammo as LMT &amp; SCAR</p>
<p>The reason for the ABOVE is:<br />
1- Caliber availability (walk into any real gun store and they WILL have that caliber available.<br />
2- VERY reliable functionality (Only best of the best are in this list because I supposedly have no expense limit)<br />
3- The mossberg over any other pump action because it has TWO ejectors-so even if one breaks the gun will still work.<br />
4- The SAIGA12 would be used only in case of a sudden mass suprise attack.  I tend to trust manually operated guns than magazine fed guns (since were talking no parts may become available in&#8230;..  forever?<br />
5- The lever action and revolvers: VERY fail proof reliability because NO gas or recoil is required to keep the gun feeding.</p>
<p>6- I want to add that 12 GA. is so damn useful&#8230;you can use it to signal for help because there are 12GA flares available, AND you can switch between shot shells and slugs!</p>
<p>PS90 with 40-60 magazines&#8230;   (and extra barrel/pin/springs) This is the ONLY non-regular ammunition that I would concider and that is because of 3 reasons:<br />
1- Rock solid reliability of the rifle and exellent design in ejection and CQC situations.<br />
2- Amount of rounds that can be carried. Since it takes about the same amount of time to insert a mag into it as into AR15, the amount PER magazine is A++  compared to the &#8220;C&#8221; rating i give to any 30 rd magazine.<br />
3- Not to get into long ballistic discussion&#8230; The 5.7&#215;28 gives you the same amount of kill-per-send as any 5.56mm (I&#8217;m talking FMJ here)<br />
 AND AT 1 THIRD LESS RECOIL AS A 9mm!</p>
<p>WOOD bat&#8211;Gives you the bounce that aluminum won&#8217;t.<br />
2 Machetes (not the extra long ones)<br />
4-6 Push daggers laid out in strategic areas on the vest for use when you are suddenly face to face with a biter&#8230;push the daggers into head from sides.</p>
<p>I am NOT saying that I or anyone could CARRY all these at the same timke, but the Q was what IF you could afford anything.  And besides if Im being as prepared as I can imagine, I would be barricaded with much food/water/ammo/1st aid, so I wont have the NEED to move anywhere.</p>
<p>I tend to like polymer handguns because not just weight but also the rust issue after all society breaks down gun oil wont be that easy to find.<br />
In worst case you can use KY lube; olive oil, and on machineguns (belt fed) you can use 5-10W motor oil.</p>
<p>I thought about the M134  but since that would require&#8230;  LOADS of ammo + People that will link all that ammo + an electrical system&#8230;this would be onbe of the guns I would pass on and rely on a trusty lever action instead.</p>
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		<title>By: midnyteshadow</title>
		<link>http://www.zombiesarecoming.com/2009/10/11/combat-weapon-systems/comment-page-7/#comment-345903</link>
		<dc:creator>midnyteshadow</dc:creator>
		<pubDate>Sun, 10 Jul 2011 18:56:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.zombiesarecoming.com/?p=417#comment-345903</guid>
		<description>I have absolutely no idea how many of the firearms and accessories would be obtained in reality.</description>
		<content:encoded><![CDATA[<p>I have absolutely no idea how many of the firearms and accessories would be obtained in reality.</p>
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	<item>
		<title>By: midnyteshadow</title>
		<link>http://www.zombiesarecoming.com/2009/10/11/combat-weapon-systems/comment-page-7/#comment-345902</link>
		<dc:creator>midnyteshadow</dc:creator>
		<pubDate>Sun, 10 Jul 2011 18:55:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.zombiesarecoming.com/?p=417#comment-345902</guid>
		<description>Again, before any comments about where the hell I would get all this... we&#039;re saying money is no limit. And you can get anything with enough money.</description>
		<content:encoded><![CDATA[<p>Again, before any comments about where the hell I would get all this&#8230; we&#8217;re saying money is no limit. And you can get anything with enough money.</p>
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		<title>By: midnyteshadow</title>
		<link>http://www.zombiesarecoming.com/2009/10/11/combat-weapon-systems/comment-page-7/#comment-345866</link>
		<dc:creator>midnyteshadow</dc:creator>
		<pubDate>Sun, 10 Jul 2011 04:53:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.zombiesarecoming.com/?p=417#comment-345866</guid>
		<description>For a fantasy loadout? Well…

-Primary: Bushmaster ACR, in 6.8 SPC, 14.5” barrel, EOTech HWS Model 550 with HMS and X4 Magnifying scope Mk13 mod 0 EGLM, LXG4 green laser system and AN/PEQ-2 laser pointer/designator, flashlight, and bipod. Ammunition: 2 Armatac CL double drums, and 16 standard 30 round STANAG mags, double clipped. Total rounds, 780 6.8, preferably hollow point, 20 HE 40mm Grenades. All in A-TACS.  Additional accessories:  barrel and receiver chambered for 5.56 rounds.
Reason: Combination of range, stopping power, and maneuverability. The 6.8 round definitely adds a lot to the power of the rifle, and the shorter 14.5” barrel allows more maneuverability in CQB situation, likely very common after V-day. In addition, the underslung GL provides an extreme boost in firepower without requiring a change in weapons. The extra barrel and receiver chambered in 5.56, able to be quickly changed thanks to the Magpul/Bushmaster design, would allow me to take advantage of any scavenged 5.56 mags, a much more common round.

-Secondary: M110 Semi-Automatic Sniper System,  Leupold 3.5–10x variable power daytime optic, LXG4 green laser system and AN/PEQ-2 laser pointer/designator, flashlight, swivel bipod, AN/PVS-14 night sight and PALs magazine pouches, and a M26 Modular Accessory Shotgun System. Ammunition: 10 20-round 7.92 mags, 10 5-round 12-gauge mags. Again, all in A-TACS. Slung on back. Total rounds: 200 7.92, 50 12-gauge.
Reason: a reliable but comparatively light sniper weapon with extremely good range and stopping power. Given the fact that it is a long range weapon, however, the M26 would come in handy for the zombies that get a little too close for comfort.  Adds weight, but as with the grenade launcher on the ACR, lighter than having another weapon, and quicker than switching to another weapon.

-Sidearm: Glock 19 select fire with GTL 22 Attachment and silencer/suppressor. Ammunition: 4 17 round clips, 4 33 round clips. Thigh holster. Total rounds: 200
Reason: Reliable, easy to use, good in CQB, and I happen to like the look. If possible, I would carry a second.

-Melee: Cold steel trench hawk with replacement handle, Cold Steel riflemen’s tomahawk, one of the combination machete/katanas that Red Jacket Firearms was working on, a sword bayonet with 20” blade compatible with the ACR and M110, as well as two of the Leatherman Surge military edition- black, no shine. In addition, two Cold Steel Boar spears and an extra blade. 

-Explosives: Detcord, possibly grenades or C-4. Claymores would complement the loadout nicely; however, the other weapons may be too heavy or bulky to add too many grenades and such to the gear.
In order to carry all this, I’d hopefully wear the US Army’s FFW system- lots of places for equipment; expansive web gear, lightweight body armor integrated, and the temperature regulation system would be a blessing: allowing me to fight longer, harder, and in more diverse conditions without overheating, risking heatstroke and the like.
If a fantasy vehicle is allowed, well… the perfect car for me would have to be the Bond Lotus, with the rear sets removed and replaced with storage. Given the armor and underwater abilities, I could safely get sleep by submerging and lying across the front seats. Besides a heck of a lot of extra ammunition and fuel,  and medical and survival gear, I would have replacement parts and repair equipment for all firearms, a lot of tomahawks, a machete, another one of the combination machete/katanas, detcord and c-4, and a case of additional firearms: a pair of Glock 19’s, same setup as my sidearm, an Auto Assault 12 auto shotgun, EOTech sight, vertical foregrip, LXG4 green laser system and AN/PEQ-2 laser pointer/designator, and flashlight, with both grenade and buckshot drum mags, an M-4 carbine, Eotech sight with 3x magnifier, tactical quad rail, flashlight, LXG4 green laser system and AN/PEQ-2 laser pointer/designator, and M320 Grenade launcher;  an M-32 40mm; and an FGM-172 SRAW. Not only is it a badass car, the combination of armor, weapons, and submarine capabilities make it not only a potent weapon, but a means of transportation getting me free from zombies altogether- rivers, lakes, and the ocean. The spare seat and extra weapons would allow me to not only transport another survivor if one was found (hopefully female…), but to also turn them into valuable asset/assistant.</description>
		<content:encoded><![CDATA[<p>For a fantasy loadout? Well…</p>
<p>-Primary: Bushmaster ACR, in 6.8 SPC, 14.5” barrel, EOTech HWS Model 550 with HMS and X4 Magnifying scope Mk13 mod 0 EGLM, LXG4 green laser system and AN/PEQ-2 laser pointer/designator, flashlight, and bipod. Ammunition: 2 Armatac CL double drums, and 16 standard 30 round STANAG mags, double clipped. Total rounds, 780 6.8, preferably hollow point, 20 HE 40mm Grenades. All in A-TACS.  Additional accessories:  barrel and receiver chambered for 5.56 rounds.<br />
Reason: Combination of range, stopping power, and maneuverability. The 6.8 round definitely adds a lot to the power of the rifle, and the shorter 14.5” barrel allows more maneuverability in CQB situation, likely very common after V-day. In addition, the underslung GL provides an extreme boost in firepower without requiring a change in weapons. The extra barrel and receiver chambered in 5.56, able to be quickly changed thanks to the Magpul/Bushmaster design, would allow me to take advantage of any scavenged 5.56 mags, a much more common round.</p>
<p>-Secondary: M110 Semi-Automatic Sniper System,  Leupold 3.5–10x variable power daytime optic, LXG4 green laser system and AN/PEQ-2 laser pointer/designator, flashlight, swivel bipod, AN/PVS-14 night sight and PALs magazine pouches, and a M26 Modular Accessory Shotgun System. Ammunition: 10 20-round 7.92 mags, 10 5-round 12-gauge mags. Again, all in A-TACS. Slung on back. Total rounds: 200 7.92, 50 12-gauge.<br />
Reason: a reliable but comparatively light sniper weapon with extremely good range and stopping power. Given the fact that it is a long range weapon, however, the M26 would come in handy for the zombies that get a little too close for comfort.  Adds weight, but as with the grenade launcher on the ACR, lighter than having another weapon, and quicker than switching to another weapon.</p>
<p>-Sidearm: Glock 19 select fire with GTL 22 Attachment and silencer/suppressor. Ammunition: 4 17 round clips, 4 33 round clips. Thigh holster. Total rounds: 200<br />
Reason: Reliable, easy to use, good in CQB, and I happen to like the look. If possible, I would carry a second.</p>
<p>-Melee: Cold steel trench hawk with replacement handle, Cold Steel riflemen’s tomahawk, one of the combination machete/katanas that Red Jacket Firearms was working on, a sword bayonet with 20” blade compatible with the ACR and M110, as well as two of the Leatherman Surge military edition- black, no shine. In addition, two Cold Steel Boar spears and an extra blade. </p>
<p>-Explosives: Detcord, possibly grenades or C-4. Claymores would complement the loadout nicely; however, the other weapons may be too heavy or bulky to add too many grenades and such to the gear.<br />
In order to carry all this, I’d hopefully wear the US Army’s FFW system- lots of places for equipment; expansive web gear, lightweight body armor integrated, and the temperature regulation system would be a blessing: allowing me to fight longer, harder, and in more diverse conditions without overheating, risking heatstroke and the like.<br />
If a fantasy vehicle is allowed, well… the perfect car for me would have to be the Bond Lotus, with the rear sets removed and replaced with storage. Given the armor and underwater abilities, I could safely get sleep by submerging and lying across the front seats. Besides a heck of a lot of extra ammunition and fuel,  and medical and survival gear, I would have replacement parts and repair equipment for all firearms, a lot of tomahawks, a machete, another one of the combination machete/katanas, detcord and c-4, and a case of additional firearms: a pair of Glock 19’s, same setup as my sidearm, an Auto Assault 12 auto shotgun, EOTech sight, vertical foregrip, LXG4 green laser system and AN/PEQ-2 laser pointer/designator, and flashlight, with both grenade and buckshot drum mags, an M-4 carbine, Eotech sight with 3x magnifier, tactical quad rail, flashlight, LXG4 green laser system and AN/PEQ-2 laser pointer/designator, and M320 Grenade launcher;  an M-32 40mm; and an FGM-172 SRAW. Not only is it a badass car, the combination of armor, weapons, and submarine capabilities make it not only a potent weapon, but a means of transportation getting me free from zombies altogether- rivers, lakes, and the ocean. The spare seat and extra weapons would allow me to not only transport another survivor if one was found (hopefully female…), but to also turn them into valuable asset/assistant.</p>
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