Hydroelectric Power: A How To
In this article, we’re going to show you how to set up a hydroelectric power station near a water source. Hydroelectric power is a very efficient and almost unending source of power. If you are near a stream or river, then this information will aid you greatly after Z-day. Granted, this is a very simplified form of a power station, and only requires a few items which can easliy be scavenged.
List of required items:
Shovels, picks, post hole diggers, and other assorted digging equipment.
A measuring tape
Miter Box
A chalk line
A drill (Battery or hand powered)
A hammer
Nails
A hand saw
A metal file
A draw knife or hand planer
A wheel barrow
A garden rake, or concrete hoe.
A 5 gallon bucket
Qwik-Dry concrete (depending on the length of your channel, add bags accordingly)
A level
Several sheets of 4′x8′x1/2″ (again, the number you need will depend on the length of your channel.)
Several 2″x4″x8′
Several 4″x”4×8′
Several 1″x1″x? (length doesn’t really matter as long as its 2+ ft)
1 sheet of steel at least 1/8th of an inch thick. Dimensions at least 2′x2′
2 wooden pallets
20 car batteries
Spools of wire(large diameter wire for connecting the batteries, and home wiring to run from the power station to the Base)
A power inverter(12 or 24 volt will do)
A car alternator
A large pulley approximately 4 times the diameter of the one on the alternator
A steel rod the internal diameter of the large pulley(At least 3-5 feet long. Lowes and Tractor Supply has them.)
Either build or loot a small building to go over your alternator “Power Station”
A piece of hog fence panel to keep large debris out of your canal
Step 1: Excavation
Dig out a canal in a straight line or in a curve made from straight sections. Be sure to leave 2 feet of bank between the start of the canal and the water. Same for the end of the canal. Dig the bottom flat with a flat tip shovel, and level the bottom with dirt or gravel. Check it with the level. Also make sure the sides are as close 90 degrees as possible.
Step 2: Forming
To build forms for your canal to pour concrete for the sides use the plywood and 2x4s. Cut the plywood in 4 or 8 foot strips for the depth you dug your canal. Cut the 2x4s six inches to one foot longer than you need them so you can drive them into the floor of your canal. Make a 4 inch gap between the wall of the ditch and your form, then drive it into the ground. You can add Rebar if you want, but its not necessary.
Step 3: Pouring
Follow mixing directions on the bags. You’re going to need a constant pour for your walls, so you’re going to have to mix and pour as fast as you can. You can just use the concrete mix, or you can add gravel to stretch it a little farther. If at all possible, have 2 sets of people mixing and one running the concrete back and forth. Pour to the top of the form, then smooth it down level with the ground. After giving both sides 24 hours to set, remove your forms and mark 4 inches up from the bed of your canal and pour the bottom a 4 foot section at a time, that way you can smooth it out without having to reach down from the bank. In the summer it will only take about 4-5 hours before you can stand on the concrete and pour the next section. If you pour one at each end, and work towards the middle, you can accomplish more pouring and get done faster. When pouring the section closest to the beginning of your canal, be sure to place the hog fencing in the mouth of the canal before you concrete the floor. This will act as a grate that will keep large debris out of your canal. Attach it to the sides of canal with brackets and concrete screws so that it doesn’t get washed away. You can also put in a water gate after the grate so that you can stop the flow of water to the wheel in case of a storm, repairs, ect. When Pouring the section closest to the end of the canal, you can put in a slight rise that tapers up about a quarter way to the top of the far end, this keeps the water way full, but still flowing at a good rate while negating back flow from the creek, river, ect.
Step 4: Building your water wheel
You can go old school and build the whole thing out of wood, or make the whole thing from metal. Here, I’ll describe a method for wooden contruction. It worked for centuries, so it’ll do for us. You’re going to want at least 8 radial arms on your wheel. You don’t have to make one like you see on old timey flour mills or anything. One like a paddle wheel will work. Just take a piece of 4×4 and use a draw knife on the corners until you get a nice octogon shape. Then use your drill and drill a hole into the center of your octagonal piece for the metal dowel rod. Using a metal file, file a flat spot on the part of the rod where you want your water wheel then drill a hole through the rod. Now, drill a hole in the octagonal bit of wood near the center. (On one of the eight planes you created.) Then, line the drill bit up over the hole you drilled into the metal rod and drill all the way through the other side of the octogon. Now, put a flush mount bolt through the wood and rod. (More than one may be required.) Now when the water wheel turns, the rod will too. Now to affix your radial arms. Using your 1″x1″s, affix one piece measuring 2ft long on one end of the octogon in an X pattern, making sure that they line up with corresponding planes on the octogon. Do the same on the opposite side. Now, use your miter box to cut a V shape at an angle (45ish degrees) so that you can affix them on the remaining 4 planes on both sides of the octogon. Now that you have 8 radial arms per side, you can connect them, making a larger octogon that looks something like a Ferris Wheel from the County Fair. Where the buckets would be on the Ferris Wheel is where you’ll put your paddles. Use some Plywood for the paddles. Attach them to the under side of each radial arm so that you’re not drilling into the side of the plywood, its not made to join from the sides and it will split, which will make it weak if not a total clusterfuck.
Step 5: Mounting your Water Wheel
To mount your Water wheel, what you want to do is pretty much build a table, but one that won’t go anywhere when there’s a load applied to the wheel. Cut 4 of your 4x4s down to 5 feet. (Make sure and adjust the height from ground to fit your surroundings, if 4 feet is too high, then lower it so the wheel makes better contact with the water.) Now, make a rectangular table with the 4x4s as the legs and use 2x4s for the table sides, measuring 2 feet wide by 4 feet long. You want the long side parallel to your canal. Dig holes 2 foot deep for each of the legs, and concrete them in the holes. Wait till the concrete has set up, then use another piece of 4×4 as a bearing, on either side of the table by drilling a hole just large enough for the rod. The large pulley will go on the rod between these two bearings. You now need a plug to hold your wheel in position. Cut a 4 inch square of 2×4 and drill a hole in the center so it will fit on the rod. Get your water wheel positioned where you’d like it on its horizontal axis, and file a flat spot where you want to put the square you just cut. Drill though the square and flat spot like you did for the water wheel and put a bolt through this as well. Now you have a lateral motion inhibitor on one side. Do this again for the side of the rod inside the “table” and now the wheel will have no horizontal movement when in use. If you hadn’t done this it’d be all over the place or just run till it fell out, trust me. Now that your water wheel and large pulley are mounted, you want to put a few pieces of 2×4 on the opposite end of the table and mount your alternator. Be sure to align the pulleys so they have less than 1/4″ difference in their verticle orientation or your belt will constantly jump off the pulleys. A long level works well for this alignment. Build a shed around your “Power Station” and run your wires to your battery bank, which should be inside your base on wooden pallets.
Step 6:Finishing Your Canal
Now that you have finished the walls and floor, and built your power station, you’ll want to remove the earth thats keeping the water from flowing through your canal. Remove the far end first, then the beginning. If you built in a water gate, then you can open and close it at your leisure, but do so slowly, so that the rush of water doesn’t damage your water wheel or power station. If you didn’t build a gate, remove the last earthen wall slowly, letting water pour over the top as you remove the rest.
Step 7: Building your Battery Bank
Ok, we said use 20 or so car batteries. Since no one else will be using them, try and use all the same type of car batteries. Scavenge them from Auto parts stores, walmart, ect. Put them on wooden pallets over a concrete floor. A garage is the perfect place, just never ever use an open flame around it, car batteries vent hydrogen gas, which will explode. Now you want to wire them up in PARALLEL, NOT IN A SERIES. This is how you do that. Now that you have all of that accomplished, pat yourself on the back. Take a 5 minute break. We’re not done yet. To make this all work so that you can have power in your home, you have to use a power inverter. Just run wires off of your battery bank to the inverter, and then you can plug in an extension cord, power strips, ect. Just watch the volt meter on the inverter. If it gets below 10 volts, stop using electric until it goes back up. You run the risk of depleting your batteries. You need a good power managment system to run stuff constantly. Make a list of priorities and stick to it, don’t abuse your power grid.
Now you can really celebrate, because you now have electricity! Yay! Now you can have cold beer, cook food without fire, stay warm, stay cool, watch dvds, and all that neat stuff you did before the power grid failed. Now if you can augment your hydroelectric with a touch of solar power, then you can really run power night and day.
Comments (32)








Angryvikingman on 25 Apr 2011 at 1:05 am #
Wow, that’s a long article. My brain hurts from reading that. That was all 100% pulled out of my ass. Thats the way I’d do it if I was in need of electricity. I knew how to wire in parallel, but I figured I’d let ya’ll do a little of the leg work by clicking once. ;) Also, if you’re feeling spunky, you can tie the power invertor into your home/base wiring, that way you won’t be tripping over any extension cords.
HMPlatinum on 25 Apr 2011 at 4:41 pm #
Deep cycle/marine batteries will last longer being charged/discharged/charged than regular car batteries, but they’re much heavier and bulkier.
Good article!
Semper Cogitant on 25 Apr 2011 at 10:10 pm #
Good article, useful information.
Here’s what I’d do differently and why. It doesn’t mean my way is better, it’s just how I’d do it.
First, I’d leave out the inverter. I’m a big fan of 12 volt. I could get lighting, power for tools, computers, radios and just about everything else I’d need from 12 volts.
Many, if not most, of the things we plug into AC convert that energy to DC. That’s what the power supply in you computer does, it changes your 110 AC to 12v, 5v, and 3.3v DC. I have a couple that I’ve modified to run radios and provide DC power for projects and experiments in the garage.
Converting the DC from alternators into AC to have in converted back into DC just makes the system more complex and provides more things to go wrong.
Second, I’d also be using the water wheel for mechanical power. Turning a belt to run fans, perhaps a mill for grain, perhaps other tools. The same water wheel can do both.
Third, I’d go smaller scale. At least if I was proving power for just my own family. Half a dozen batteries in parallel would give me more capacity than I’d need. For a larger group a larger battery bank would be needed.
Finally, I’d build in redundancies. I’d want to have two separate battery banks, charged from two separate alternators on the water wheel. I’d also want to have more than one way to charge the batteries. I’d probably want a diesel generator (easy to make diesel in small amounts at least), solar panels, and other ways to turn those alternators like wind and human or animal driven mechanical power.
Hydro is one way to turn the wheel, but anything that turns it will work. Here in the Pacific Northwest hydro is easy to find, but for those that live in Arizona or Nevada it’s not so easy. Changing the water wheel for some other means will be a better option for some.
-As an afterthought, I’d keep an inverter or three on hand. There would be times when 110 would be useful. Day to day use would be 12 volt though.
Angryvikingman on 26 Apr 2011 at 12:36 am #
I was going to cover other power options as well. Solar, wind, ect. in other articles. I suggested such a high number of batteries because, based on amps per hour, people’s tendancies to waste power, ect. then its best to have more than you need, as well as the ability to power heat or A/C for 24 hours. You can add more than one alternator to my described setup.
McLuvin on 26 Apr 2011 at 9:38 pm #
You guys are way too focused on electricity. When the grid goes down I’m going old school. Whale oil!
Angryvikingman on 26 Apr 2011 at 9:55 pm #
HA! Good luck catching those whales. lol!
Semper Cogitant on 27 Apr 2011 at 8:22 pm #
You;d definitely need a lot of storage to run AC or heating. I would not be using electricity for heating and wouldn’t use air conditioning at all.
Heating would be accomplished with fire and good insulation.
Cooling, if needed (like if I were in the desert instead of the Pacific Northwest) would be via swamp cooler at most. Water mist also would be easy if plenty of water was available, and of course fans run by mechanical or electrical power would help too.
Where I live almost all power is hydroelectric. I could just head up into the pass and secure a dam and power plant…
@McLuvin – Having a whale beach where you could get it would be like winning the lottery in post apocalypse world. Hunting what would be near suicidal, unless you happened to have a nice Japanese or Russian whaling vessel handy. It could be done with a fair sized group of people and powerful weapons though.
Ten to twenty tones of blubber depending on the whale I think, plus a lot of meat, baleen, bones. All sorts of useful stuff.
Of course the smell of rotting whale carcass will bring in every zed from miles around. That might be inconvenient. And of course the only other survivor in the area will turn out to be from PETA.
Clifford "Ozzie" Nicolen on 27 Apr 2011 at 11:38 pm #
They say that manual powered generators are pretty easy to make out of those stationary bikes and magnets. Anyone got any info on that?
Angryvikingman on 28 Apr 2011 at 12:03 am #
Those will be in a later article. But pretty easy to extrapolate how to do it from whats in this article.
Semper Cogitant on 28 Apr 2011 at 12:48 am #
It’s not hard to make a generator out of anything that will spin and some magnets and wire. What would be hard is to make one as efficient as a car alternator out of parts you find scavenging. There are hundreds of millions of alternators and in the zombie apocalypse, or in any eotwawki situation they will be easy to get.
Knowing how to do it is good, it’s a great experiment to do in the garage, especially for teaching kids about electricity. but an alternator is far simpler and more practical.
You can do the same with a washing machine motor, or any permanent magnet electric motor.
The reverse is also true, if you have a source of electricity you can use an alternator as a motor. Put mechanical power in one end and you gen electricity at the other, or put electricity at one and and you get mechanical power at the other.
Angryvikingman on 29 Apr 2011 at 9:42 pm #
Omfg, I went down to Alabama today to help clean up storm damage. Its amazing how people freak when there’s no power or gasoline for miles. Kids don’t know what to do without video games, adults get frustrated by the lack of TV and A/C. I also heard of incidents of looting. Really! Looting! All you had to do was drive 30 minutes to a walmart. If I was gonna commit a crime in a town with no power, you can bet it wouldn’t have been looting. Rest assured, I went down there armed with no less than 2 pistols, 400 rnds of ammo, and an assortment of knives. The only thing I forgot was cash. Hard to use a debit card when theres no power.
big bear29 on 30 Apr 2011 at 1:40 am #
Its amazing how a lot of people will just go nuts if there is no power . They start freaking out like it is the end of the world and more than a few will start acting like its the beginning of the apocalypse and start breaking every law they can think of every time the power goes out . Whenever the power goes out in my area I just stay at home and keep a weapon handy in case anybody decides to try a little looting at my place .
Semper Cogitant on 30 Apr 2011 at 8:50 am #
Angry brings up an important issue about non-apocalyptic disasters and preparedness in general. Cash. It’s really important to carry cash, and if possible a pretty good amount of it.
clancy McClavven on 03 May 2011 at 2:48 pm #
hey big bear, chances are, if its the zombie apocalypse, the world has ended.
That's Right on 03 May 2011 at 3:02 pm #
This list of things outrageous, if you have the time to build one of these you have the time to kill all of the zombies on the earth. and you would basically have to own a auto wrecking yard just to get the supplies needed. and you need to live by a river or some other large mass of water? a huge bank account to fit this is also needed. also, please explain how you are suppose to use your humble resources to stop or divert the flow of water long enough to construct a hydro-electric dam?
Angryvikingman on 03 May 2011 at 5:12 pm #
@ That’s Right:
Outrageous? Own an auto wrecking yard for the supplies? You can get everything you need from a Lowes/Home depot and an auto zone. If you have a 12 foot trailer then you can get it all in one trip. This is going to be a multi part article, in which there will be other home brew power systems. Steam, solar, biomass, ect. With 1 or 2 people you could assemble this in about 2 days, depending on the length of the channel needed.
Also, maybe you need to go back and read the article again:
1. This is for after the outbreak. You’re looting. No money needed.
2. You don’t need to divert anything. You dig a ditch, leave some on both ends so the water doesn’t flow through your work area, complete the channel and remove the remaining bank. Duh.
3. This is NOT a how to on building a hydroelectric dam. Its a how to make hydroelectric power using technology from over a century ago. A WATERWHEEL, not a dam and turbine.
Like I said, READ, then comment moron. If you had the slightest bit of common sense, then you’d realize what I was talking about.
CompShooter on 03 May 2011 at 6:20 pm #
It’s been said that we are ony 3 meals from anarchy. And when emergency services are slow, non existant or uncordinated there is always trouble.
QAZZY on 15 May 2011 at 7:33 pm #
The first thing that came to mind with ‘Hydroelectric Power’ is my ‘Grand Canyon plan’.
1) With group of survivors, push many, many zombies into the canyon over a long period of time.
2) Get an engineer to have the dam to overflow like it did in the ’80s.
3) Many crushed zombies (1 gallon of water = about 8 pounds), and an unharmed landmark (if the overflow harmed the dam, we wouldn’t have it today).
4) Repeat.
It’s amazing how pissy people are without electricity (they propose 3G for soldiers, really?). Go to Sandy Hellhole, Afghanistan or backpack ona hunting trip (as an experiment) for a couple days in Nowhere, West Virginia. I like my gadgets, but not love them. Plus, why would you divert you precious time, energy and resources to build a goddamn DAM? Unless this is for a long-term colony near a river, this article is USELESS. The only electrical appliance you need is a hand-cranked radio/walkie talkie and a flashlight.
Angryvikingman on 15 May 2011 at 7:58 pm #
@QAZZY
Actually, this is a useful article. A lot of people have creeks and streams running through their property. You don’t need a river to use a small water wheel, and it generates power 24/7 unlike solar and wind power. I agree, if you don’t have a creek or stream on your property, then this article is of little help, but it is just the first of several that deal with alternative energy, so give it a bit and you’ll have an article that will suit your location. Also, there is nothing in this article about building a dam. What do people not get about that?
YOU DON’T NEED A DAM FOR A WATERWHEEL.
Also, a lot of power tools are great labor and time saving devices. having a way to charge them will save you many man hours that you would spend doing things by hand.
As for long term colonies by rivers, thats generally how all of civilization started, by people gathering together and living near rivers and other water ways. After all, thats where the water is at, and unless you know something I don’t, you need water to live, so you’ll have to get it from somewhere.
QAZZY on 18 May 2011 at 5:22 pm #
I realize you don’t need a dam for a waterwheel, I was attempting to make an example.
During a zombie apocalypse, most people will be on the move. I’m not saying electricity is useless, but it plays less of a part in a nomadic lifestyle. Power tools are great if you’re staying in one place and fortifying, which is the only time you’d need electricity.
The point I was trying to make is people get very, very pissy without their electricity, and need to cut their dependance on it. Electricity is society’s drug. Life is better with it, but in a major catastrophe, we won’t have it and society will collapse. An iPod is great during a marathon, with lots of running, but your survival group provides adequate entertainment. Plus, when your iPod breaks, I don’t think your warranty applies when all the retail stores are overrun by zombies.
“…unless you know something I don’t, you need water to live, so you’ll have to get it from somewhere.” I said nothing about not needing water, but hydroelectric power is unnecessary for most people’s lifestyles during Z-Day. Water is important in a nomadic lifestyle with lots of walking/running/cycling/boating.
Although, a floating house would be useful, since zombies can’t access it (drowning, while not fatal, is a huge hindrance).
big bear29 on 19 May 2011 at 12:52 am #
@QAZZY
You are assuming that all survivors would be nomadic . I hate to break it to you but most of the people that try to survive as nomads in the zombie apocalypse would be slowly killed off . Sooner or later you will have to stop and make a home if you want to survive .
1. You can’t run forever . You have to stop to rest , sleep , gather supplies , take shelter from bad weather and a wide variety of other simple reasons .
2. Every time you have to stop it gives the zombies time to catch up . They will be following the food and although you may be able to move faster they won’t have to rest and you will .
3. Most of the “successful” nomadic tribes weren’t that nomadic . They would move to where there was food and resources to sustain them and they would stay there for a while , they were not constantly on the move . You would not be able to live like that with a herd of zombies following you everywhere .
4. You won’t be able to travel vast distances every day , especially if you have children , the elderly , the sick and pregnant women with your group . You will be moving slow and you won’t get far .
5. In the first year of a purely “nomadic” lifestyle you would likely lose at LEAST half of your entire group to disease , starvation , zombie attacks , maruader attacks , feral animal attacks , severe weather (flooding , sub zero tempatures , etc. , etc. ) , pre-existing medical condtions that require medication and suicide . You can avoid a lot of these problems by having a safe house or bunker or fort or whatever you want to call it and you can further increase the odds of survival by having power for certain creature comforts .
6. You said that electricity is societys drug . I think that is an inaccurate analogy , it is more like societies life jacket . You’re odds of surviving in the open ocean with a life jacket on are a hell of a lot better than without one . Electricity will power your lights so that you can see to fight the zombies at night rather than try and fight them by torch light . It will let you use power tools which will drastically cut down on your work time . Plus if the day ever comes that you run out of ammo for your guns you can use the power from your water wheel to run traps and provide power for some new alternative weapons like an air gun that is being fed pressure from an air compressor . If you are constantly on the move you wouldn’t have time to fashion any weapons that would be as good as they could be .
Angryvikingman on 19 May 2011 at 12:59 am #
Well put big bear.
QAZZY on 20 May 2011 at 5:30 am #
1) No I’m not going to run forever, but I’m not staying in one place long enough to utilize this, nor will I lug around a waterwheel.
2) Assume I move at 15mi/min for 6.5 hours with a combination of run/jog/walk/hike, that puts me at 30 miles. My group rests for 1.5 hours, replenishes, maintains weapons. Then we go at 18mi/min for the next 8 hours, putting us at another 26.6 miles, then we rest for 8 hours, with shifts during sleep. In total 56.6 miles covered, at we can work our way up with practice to 60+ miles or forgo 8 hours of sleep for 6 hours.
A zombie moves at 25min/mile (estimate according to a zombie book), putting it at a bit under 2mph, so it covers less than 50 miles a day. They still haven’t caught up, and this is assuming the zombie has NO INJURIES.
3) I’m not aiming for success, just survival.
4) I would have a stronger group, and natural selection would take place to see who can survive the long-distance marches. I’m not going to save everyone, mainly myself, and the stronger members of my group.
5) I realize some will be lost, but I’m counting on group members knowing how to survive those. Occasional stays at a shelter will happen, but not relied on.
6) You’re not understanding that I’m NOT SHUNNING electricity, just stating it’s not useful for a constantly moving group. There are plenty of other energy sources to power our lights and radios, some of those items have built-in cranks or solar panels.
My long-term plan does include building a colony (including use of power tools and whatnot), but in the short-term when I’m moving to find that ideal location, hydroelectric power isn’t useful.
Booby traps. I can make plenty of booby traps (military training is great for Z-Day), but I don’t see a place where electricity fits. Electricity is good for causing pain in people, but zombies don’t feel pain. And any traps electricity can power? I could think of ignition and springs (various types). Anything requiring electricity (usually explosives, but non-electronic blasting caps can be used just as easily) is supplied by batteries, while in a long-term colony, a wall of buzz saws that a person stands behind (zombie tries to reach for them, buzz saws shred them) could be useful in an enclosed space where firearms (too loud) or melee weapons (not enough space) would be useful. When I run out of ammo, I’ll look for more. It’s like oil in the sense that its limited and desirable, but there’s plenty to last through the apocalypse, it’s a matter of finding it. Plus, I can access military bases. Fashioning weapons without hydroelectric power is quite easy (I wouldn’t know how to do it WITH hydroelectric power).
1) Find military surplus shop. Get knives.
2) Find broomsticks. Go to home improvement store.
3) Use the various adhesives and nails at your disposal to attach the knives to broomsticks (some knives have hollow handles for this purpose, but without it it isn’t too hard).
4) Modify weapons with battery-powered Dremel tool or just use a tool from the department store.
5) Use the various chemicals at your disposal to make explosives.
A department store is a great place to stay in too, with all the material at your disposal to barricade and booby trap the large warehouse-like building. In my experience, grocery stores tend to be within one to two miles of home improvement stores.
McLuvin on 20 May 2011 at 7:31 am #
Planning on covering 60 miles a day is optimistic at best. I hope your group consists of endurance athletes because normal people couldn’t keep that pace up very long. You better start screening your survivors now so you can weed out any young/old/fat/crippled/asthmatic etc.
big bear29 on 20 May 2011 at 2:31 pm #
1. As mcluvin said you are being optimistic if you think you are going to travel 60 miles a day on foot . Personally i think you are fooling yourself . Also your math is a little off .
24 hour day
your group
15 minutes per mile x 6.5 hours
(6.5 x 60 = 390 ) / 15 = 26 miles traveled
1.5 hours of rest
18 minutes per mile x 8 hours
(8 x 60 = 480 ) / 18 = 27 miles traveled
8 hours of sleep time
distance you traveled = 53 miles
zombie hoard
25 minutes per mile x 24 hours
(24 x 60 = 1440 ) / 25 = 57.6 miles traveled
0 hours rest time
distance the zombies traveled = 57.6 miles
you 53
them – 57.6
————–
-4.6
I don’t know about you but I see a potential problem right there . And you aren’t even taking into account the weight of the supplies you will be carrying or the number of detours that you are going to have to take to avoid zombies and various obstacles .
2. Anybody can survive a zombie outbreak , I plan to not only survive but to succeed as well . While a great many others will simply try to survive I plan on thriving not just surviving .
3 . After reading what you said in number 4 I figure that the zombies might not be the only ones trying to kill you . The first time you tell some one to abandon their spouse , children or parents because they are to weak to keep up you are going to have a serious problem on your hands . I figure that one of three things is going to happen .
A. They are going to do exactly what you say and abandon their loved one , because they are selfish heartless mother******* . Which is unlikely to happen .
B. The individual leaves with their family member rather than abandon them to an agonizing death , which will leave you short at least two people , maybe more .
C. They will tell you to go to hell and your group will end up having a new leader . Because they will either force you to step down as the group leader , kick you out of the group or they might just shoot you . Personally I think that the last one is far more likely to happen than anything else .
4. You ASSUME that the people in your group will be able to deal with the stress of seeing their entire world go to hell in a hand basket . You will see some people that can deal with it effectively but a lot of people will be having mental break downs because they can’t handle it and the PTSD that the survivors will have could likely end up making a lot of people go nuts or turn to alcohol and drugs to relieve the pain of what they have seen and experienced .
5. Like a lot of people and hollywood movies you are assuming that every store and town will still be around after the outbreak and that they will still be fully stocked . The first time there is a wild fire and there aren’t people around to stop it , it will burn across several states and entires cities will simply disappear into the flames . That will make it very hard for some of you nomads to survive because you will have to avoid the wild fires , zombies and deal with a shortage of supplies .
6. A store is not a good place to hide out . For starters there are tons of people that seem to think that a store is some form of urban fort knoxs and everyone is going to go there . So there are going to be a lot of zombies gathering around the stores as well . Also those stores are not that secure , they ALL have plate glass windows and doors in the front of the store and if enough weight is pressed against them they will shatter and then the zombies will be inside with you .
Angryvikingman on 20 May 2011 at 3:03 pm #
You can’t be purely nomadic anyway. There will be zombies in every direction of travel, so staying on the move will be pointless. You’ll have to button up, and slowly clear an ever widening area around your house/fort/colony. I’m pretty sure that at first the zombies will stay around where ever they were turned, probably for about 3 weeks, then they’ll start shuffling off in a random direction. They could travel alone, or coagulate into giant roving herds like buffalo. My guess is that they’ll stick to roadways due to the amount fences and other natural barriers that would eventually lead them back to roads. Lets face it, its hard to go cross country anymore because there isn’t really any wide open land except out west in the really isolated areas. The thing is, we just don’t know how exactly they’ll behave at this point, so all we can do is speculate. However, as I said before, with the population density being what it is, you’re going to run into zombies at every turn if you just try to stay on the move. Thats going to get you and anyone with you killed eventually. The best thing you can do at first is set up a perimeter and patrol it, then widen out as you collect more survivors and have more people to hunt and patrol with. Always make sure you’re not followed when you go back home. Should a herd of zombies come your way, make sure that you can keep completely quiet inside your house. If even one hears you inside, then the herd could tear apart your house in a matter of minutes. If you have children or babies, then you need a place where they can be put that is completely sound proof just in case they’re scared or start crying. Don’t ever think for a second that you’re safe either. Not until its been a year without a zombie sighting.
QAZZY on 20 May 2011 at 4:19 pm #
Granted, you can’t stay nomadic forever, but you will spend a great deal of time running as zombies recently overrun your safehouse and you seek (long-term goal) your ultimate shelter. Just count on walking a lot.
@Bigbear29
I believe your calculations are the ones that are off. Try converting the numbers into mph.
18min/mile for 8 hours.
6min/mile=10mph*. 18min/mile=3.3mph
3.3*8=about 27 miles
15min/mile=7mph.
7*6.5=45.5 miles(I was initially off)
Zombies
5min/mile=12mph
25min/mile=2.4mph
2.4*24=about 58 miles
6min/mile*10/10=1hr/10mi
min/mile and mph are inversely proportional.
@Mclovin
I don’t have to screen. The zombie apocalypse will. We move, you ever lags behind dies. Simple as that.
QAZZY on 20 May 2011 at 4:22 pm #
@Mclovin
I forgot a rebuttal to #4, 5 and 6.
4) Well the addiction will leave them behind. When that happens, they die.
5 and 6) I’m counting on an empty one. There are plenty of materials in a Home Depot to beyond adequately reinforce the warehouse.
big bear29 on 20 May 2011 at 8:43 pm #
@QAZZY
You need to go back to school and pay attention in math class . If you take 15 minutes to travel a single mile that means you have a speed of 4 miles per hour not 7 . Because 15 minutes make up a quarter of an hour , all you have to do is some basic math . If you travel for 15 minutes you will have gone 1 mile another 15 and you will have gone 2 miles , do it twice more and you will have traveled 4 miles in 1 hour .
So here is the correct equation for you .
60 minutes / 15 = 4mph * 6.5 hours = 26 miles traveled
not
60 minutes / 15 = 7 mph * 6.5 hours = 45.5
Also you should read all of a comment rather than just a small part of it . When a fire happens ( not if , When ) and there are no fire fighters around to put it out and the automated sprinkler system isn’t working due to a lack of power to maintain water pressure , fires will spread like crazy and those home depots you are so fond of are going to go up in flames just like everything else . So its going to be a little diffucult to raid a place for supplies if its been reduced to ashes and its pointless to try and turn a building into a safe house after its been gutted by a fire .
QAZZY on 20 May 2011 at 8:58 pm #
S***. My math abilities have been degrading after high school.
I did read your comment, and while wild fires are an issue, there are plenty of Home Depots in places where wild fires aren’t a concern. I have never heard of wild fires in more moist places, or with cooler climates.
Reaver on 30 Jun 2011 at 3:31 pm #
this would be very useful for non nomadic surviviors. Sure, I’d be raiding the nearby towns for supplies, but having a secure base camp where I can go and kick back every now and then with AC, lights and even videogames would beat the hell out of the alternative.